![]() So in order to have an easy time capturing Nexomon you will need to buy a good variety of food items for your inventory. When capturing Nexomon it is important to take into account food as each creature has a selection of foodstuffs that it prefers, and using one of these food items dramatically increases your capture chance. To capture a Nexomon you need to throw the Nexo crate and wait for the animation to complete after which the Nexo crate will bob sideways two to three times depending upon the level and rarity of the Nexomon. Tip: You will be able to find Ultra Rare normal-type starter Dinja and the electric-type starter Gekoko in the wild in the very first zone. Other good starter Nexomon you may want to consider are Trebly and Mara. The best starter in our opinion is the fiery feline known as Lume who is deadly all around the board. You will find that the most common elements at the very start of the game are normal, electric, plant and wind, while ghost and psychic Nexomon are a little rarer. At least one Nexomon of each element can be found early on and there is not much difference between them anyway so just simply pick the design that looks most appealing. Disallow the player from changing these settings after the initial setup.At the start of Nexomon: Extinction you are given 9 different types of Nexomon to choose between to be your companion.Affects random patterns. Changing this after the initial setup can cause duplicate skills to be learned.Recalculate the evolution stage of any copied Nexomon (so if you reset their levels to something low, they should be tier 1). This setting would also cause them to evolve if their new level happens to meet the threshold.Set the level of your starter. This also resets the level of any copied Nexomon from other save files. Up to lvl 90.Boost Coins (wild and tamer encounters):.Set a limit from 0 to 5 items that may be used in a battle.Fainted Nexomon cannot be restored. Losing the game causes your save file to be permanently locked .Fainted Nexomon cannot be restored. Losing the game causes this setting to be disabled so it can be played normally.Boost the overall level difficulty of all encounters, up to +90 extra levels.Allow evolved stages to appear in the wild even early on.Disable level cap (actually it becomes 999).Randomize items found on the ground and in chests:.Only the very first Nexomon encountered in each map may be captured.Allow story-related enemies to be randomized when “Randomize Tamer Parties” is enabled.Every time a tamer is defeated, their party is re-randomized so each encounter is different (“Randomize Tamer Parties” must be enabled).Use an equivalent or greater evolution stage.Completely random from the entire roster (no distribution at all).Scramble the official distribution (ie pools are moved around).Include evolved Nexomon and legendaries.Copy an Inventory and Wallet from another Save File. Some items won’t be copied (such as charms).Copy a Nexomon Storage from another Save File.Copy a Nexomon Team from another Save File.Unfortunately, this counter is not retroactive his previous battles would not be considered. One point per defeat, up to 607, means that the new best possible cosmic chance was 1 in 1000. One of your goals is to improve the cosmic chance for that particular Nexomon. The database now displays a small “swords” icon, which counts how many times you have defeated a monster. If you have completed all post-game side missions, you can speak to Eliza and ask her to spawn them in the jungle. Legendaries are no longer tied to the cosmic. The update also adds Japanese, Korean and Simplified Chinese. Things like permanently passing out a Nexomon, randomization, adjusted difficulty, and copying Nexomon from other files were very much in demand, so everything exists on that system.
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